Mabinogi Equipment Upgrade
Sword
Two Hand Sword
Hammer
Bow
Wand
Tools
Battle Sword
Bastard Sword
Broad Sword
Dagger
FluteShortSword
Gladius
Sword Beholder
Wooden Blade
War Sword
YanLingDao
Claymore
Dragon Blade
TwoHand Sword
DustinSilverSword
Hammer
Mace
Ruyuefeixue
Composite Bow
Crossbow
Elven Short Bow
Elven Long Bow
Guardian Bow
Long Bow
Leather Long Bow
Ring Bow
Short Bow
Shaoranen's Bow
Wing Bow
Crown Ice Wand
Crystal Light Wand
Ditis's Wand of Evil
IceWand
LightningWand
FireWand
Phoenix Fire Wand
Tikka Healing Wand
Fishing Rod
Gathering Knife
Gathering Axe
Manual Hammer
Pickaxe
Sickle
Weeding Hoe
Axe
Instrument
Broad Axe
Lute
Ukulele
Mandolin
Knuckle
Spiked Knuckle
Hobnail Knuckle
Shield
Body
Composite Shield
Round Shield
Hetero Kite Shield
Light Hetero Kite Shield
Shield of Beholder
Tortoise Shell Shield
Bronze Shield
Dragon Shield
Heater Shield
Kite Shield
Vales Shield
Cloth
Light Armor
Heavy Armor
Name
Damage
Cri
Balance
Injury
Dura bility
Repair Costs
FireWand
5 ~ 12
5%
30%
0% ~ 0%
10
$ 2751
(92%)
$ 3668
(93%)
$ 5502
(95%)
【Low+0 High+0 Cri+0 Bal+0 Dur+0】
D-【Low+0 High+1 Cri+0 Bal+1 Dur+2】
D 【Low+0 High+1 Cri+1 Bal+2 Dur+3】
D+【Low+1 High+1 Cri+1 Bal+2 Dur+3】
C【Low+1 High+1 Cri+1 Bal+3 Dur+4】
C+【Low+1 High+1 Cri+2 Bal+4 Dur+4】
B【Low+1 High+2 Cri+2 Bal+4 Dur+4】
B+【Low+1 High+2 Cri+3 Bal+5 Dur+5】
A【Low+2 High+2 Cri+3 Bal+6 Dur+5】
A+【Low+2 High+2 Cri+4 Bal+7 Dur+5】
S【Low+2 High+2 Cri+4 Bal+8 Dur+5】
S+【Low+2 High+2 Cri+5 Bal+9 Dur+5】
X【Low+2 High+2 Cri+5 Bal+10 Dur+5】
Low
+1
+2
+3
High
+1
+2
+3
Cri
+1
+2
+3
Bal
-6
-8
-10
-12
Dur
+1
+2
+3
+4
Upgrades
Low Damage
High Damage
Cri
Balance
Low Injury
High Injury
Dura bility
evaporation
Magic Cost
Magic Chain
Pro ficiency
Upgrade costs
1 2 3 4 5
Fire Elemental control
-10%
25
$ 3900
Stewart style control
+1
+2
-6%
24
$ 4800
Fire Elemental Resonance
-5%
27
$ 6100
Heulfryn style
+6
-3%
22
$ 5500
Fire Elemental amplify 1
+6%
+1
12
$ 8200
Fire Elemental amplify 2
+12%
+2
28
$ 17700
Fire Elemental amplify 3
+20%
+3
50
$ 28100
Fire Elemental amplify 4
+30%
+4
85
$ 51500
Total
Low Damage
High Damage
Cri
Balance
Low Injury
High Injury
Dura bility
evaporation
Magic Cost
Magic Chain
Pro ficiency
Upgrade costs
~
%
%
% ~
%
$
Before
~
%
%
% ~
%
Damage:
* 4Hit =
After
~
%
%
% ~
%
Damage:
* 4Hit =
Use
~
%
%
% ~
%
Damage:
* 4Hit =
Cri:
* 4Hit =
Default
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Mabibook
2009.10